Page 10

Page 10:

"Cover, line of sight, and sneaking.

Jumping onto larger enemies to overwhelm.

Need to figure out squares vs scale. How many Rs can fit on one tile together? How many cramps them all? What is the scale from one to a building, a door, a corridor, the ceiling, weapon's reach?" -26/11/12.

"Enemies disguised as Rs to inflitrate or predatate."-30/11/12.

Suicide is an option.

The father along you innovate, the more autonomy your units have. Setting "tracks" of work trains involving production, waypoints and training. These can be toggled off and on, so that behaviours can be set to fill a prerequisite (certain number of units trained, buildings contructed, squads deployed) or remain open-ended to the player's decree without direct intervention. That way, the game can play itself under strict orders and the player is free to pursue other things, while feeling like their time wasn't wasted.

Cockfighting?